Sounds like a silly word, but "gamification" is garnering buzz. The idea is that an enterprise can smooth difficult change issues like innovation, training, new processes, and so forth, through the use of gaming mechanics. Gaming mechanics include things like leader boards, points, clear goals, and real-time feedback.
In August of 2010, gamification wasn't on the list of Gartner's big changes to the world of work in the next 10 years.
Now, Gartner is talking a lot about it, but on both sides of the issue: Here and here are a few examples.
What do you think? Is there a place for game mechanics in the work place?